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C4d modeling tutorial
C4d modeling tutorial







c4d modeling tutorial

Object projection, thickness, connecting and fine tuning of the side. The lesson shows how to prepare the main side of tech bike construction, the object suitable for the projection and suitable for handily fine tuning (and UV mesh) as well. This object must be prepared very cleverly, because we need to adjust it more later. The previous lesson demonstrate the common projection system that we will use, but we must prepare an object that will be projected first.

c4d modeling tutorial

(00:09:46) General Construction Practices We will use the specific spline tool for a polygonal object and we will connect these two different objects by XPresso – node based system of CINEMA 4D. CINEMA 4D, for example, does not have a specific tool to project an object to other surface. (00:18:23)Īre you still missing something? In this case you can use an other important feature of CINEMA 4D – the complexity of the application. We will only prepare a 1/128 of the object and the state of the main pattern will be planar and very simple. In this example you will see that you can prepare the simple mesh ONLY and almost everything else will be generated automatically. Deformers, generators and suitable workflow can generate very complex objects like the bike tire for example. (00:21:14) Tire Object StartĪdvanced deformers use (first part).

c4d modeling tutorial

The lesson shows several very interesting examples of deformers using. The lesson shows other very important techniques and technologies as well like Vertex maps and Restriction tags. For example the wind deformer, Spline wrap, Spheriphy, Displacer, Camera, Collision, ExplosionFX, Mesh, Surface and Correction. The second group contains many various deformers with specific settings and the lesson demonstrates few of them.

c4d modeling tutorial

The main object is usually deformed inside the box (it can use up to three modes). The first one contains deformers that use a bounding box.









C4d modeling tutorial